GamePortrait/node_modules/vant/lib/circle/Circle.d.ts

119 lines
3.4 KiB
TypeScript

import { type PropType, type ExtractPropTypes } from 'vue';
export type CircleStartPosition = 'top' | 'right' | 'bottom' | 'left';
export declare const circleProps: {
text: StringConstructor;
size: (NumberConstructor | StringConstructor)[];
fill: {
type: PropType<string>;
default: string;
};
rate: {
type: (NumberConstructor | StringConstructor)[];
default: number;
};
speed: {
type: (NumberConstructor | StringConstructor)[];
default: number;
};
color: PropType<string | Record<string, string>>;
clockwise: {
type: BooleanConstructor;
default: true;
};
layerColor: StringConstructor;
currentRate: {
type: NumberConstructor;
default: number;
};
strokeWidth: {
type: (NumberConstructor | StringConstructor)[];
default: number;
};
strokeLinecap: PropType<CanvasLineCap>;
startPosition: {
type: PropType<CircleStartPosition>;
default: CircleStartPosition;
};
};
export type CircleProps = ExtractPropTypes<typeof circleProps>;
declare const _default: import("vue").DefineComponent<{
text: StringConstructor;
size: (NumberConstructor | StringConstructor)[];
fill: {
type: PropType<string>;
default: string;
};
rate: {
type: (NumberConstructor | StringConstructor)[];
default: number;
};
speed: {
type: (NumberConstructor | StringConstructor)[];
default: number;
};
color: PropType<string | Record<string, string>>;
clockwise: {
type: BooleanConstructor;
default: true;
};
layerColor: StringConstructor;
currentRate: {
type: NumberConstructor;
default: number;
};
strokeWidth: {
type: (NumberConstructor | StringConstructor)[];
default: number;
};
strokeLinecap: PropType<CanvasLineCap>;
startPosition: {
type: PropType<CircleStartPosition>;
default: CircleStartPosition;
};
}, () => JSX.Element, unknown, {}, {}, import("vue").ComponentOptionsMixin, import("vue").ComponentOptionsMixin, "update:currentRate"[], "update:currentRate", import("vue").VNodeProps & import("vue").AllowedComponentProps & import("vue").ComponentCustomProps, Readonly<ExtractPropTypes<{
text: StringConstructor;
size: (NumberConstructor | StringConstructor)[];
fill: {
type: PropType<string>;
default: string;
};
rate: {
type: (NumberConstructor | StringConstructor)[];
default: number;
};
speed: {
type: (NumberConstructor | StringConstructor)[];
default: number;
};
color: PropType<string | Record<string, string>>;
clockwise: {
type: BooleanConstructor;
default: true;
};
layerColor: StringConstructor;
currentRate: {
type: NumberConstructor;
default: number;
};
strokeWidth: {
type: (NumberConstructor | StringConstructor)[];
default: number;
};
strokeLinecap: PropType<CanvasLineCap>;
startPosition: {
type: PropType<CircleStartPosition>;
default: CircleStartPosition;
};
}>> & {
"onUpdate:currentRate"?: ((...args: any[]) => any) | undefined;
}, {
fill: string;
strokeWidth: string | number;
rate: string | number;
speed: string | number;
clockwise: boolean;
currentRate: number;
startPosition: CircleStartPosition;
}>;
export default _default;