GamePortrait/node_modules/.cache/babel-loader/b3971a6f4fc0f9b19e4664ed15cf4e354a55e14e9480b8a166969e6b43a19d23.json

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{"ast":null,"code":"import { createCommentVNode as _createCommentVNode, createElementVNode as _createElementVNode, toDisplayString as _toDisplayString, createTextVNode as _createTextVNode, normalizeClass as _normalizeClass, openBlock as _openBlock, createElementBlock as _createElementBlock, Transition as _Transition, withCtx as _withCtx, createVNode as _createVNode, Fragment as _Fragment, vShow as _vShow, withDirectives as _withDirectives, pushScopeId as _pushScopeId, popScopeId as _popScopeId } from \"vue\";\nconst _withScopeId = n => (_pushScopeId(\"data-v-b348b90e\"), n = n(), _popScopeId(), n);\nconst _hoisted_1 = {\n key: 0,\n class: \"poker-box baccarat\"\n};\nconst _hoisted_2 = {\n class: \"item\",\n ref: \"position_13\"\n};\nconst _hoisted_3 = {\n class: \"card\",\n ref: \"pocker_13\"\n};\nconst _hoisted_4 = {\n class: \"item\",\n ref: \"position_11\"\n};\nconst _hoisted_5 = {\n class: \"card\",\n ref: \"pocker_11\"\n};\nconst _hoisted_6 = {\n class: \"item\",\n ref: \"position_12\"\n};\nconst _hoisted_7 = {\n class: \"card\",\n ref: \"pocker_12\"\n};\nconst _hoisted_8 = {\n class: \"font\"\n};\nconst _hoisted_9 = /*#__PURE__*/_withScopeId(() => /*#__PURE__*/_createElementVNode(\"br\", null, null, -1 /* HOISTED */));\nconst _hoisted_10 = {\n class: \"font\"\n};\nconst _hoisted_11 = /*#__PURE__*/_withScopeId(() => /*#__PURE__*/_createElementVNode(\"br\", null, null, -1 /* HOISTED */));\nconst _hoisted_12 = {\n class: \"item\",\n ref: \"position_21\"\n};\nconst _hoisted_13 = {\n class: \"card\",\n ref: \"pocker_21\"\n};\nconst _hoisted_14 = {\n class: \"item\",\n ref: \"position_22\"\n};\nconst _hoisted_15 = {\n class: \"card\",\n ref: \"pocker_22\"\n};\nconst _hoisted_16 = {\n class: \"item\",\n ref: \"position_23\"\n};\nconst _hoisted_17 = {\n class: \"card\",\n ref: \"pocker_23\"\n};\nconst _hoisted_18 = {\n key: 1,\n class: \"poker-box longhu\"\n};\nconst _hoisted_19 = {\n class: \"item\",\n ref: \"position_21\"\n};\nconst _hoisted_20 = {\n class: \"card\",\n ref: \"pocker_21\"\n};\nconst _hoisted_21 = {\n class: \"font\"\n};\nconst _hoisted_22 = /*#__PURE__*/_withScopeId(() => /*#__PURE__*/_createElementVNode(\"br\", null, null, -1 /* HOISTED */));\nconst _hoisted_23 = {\n class: \"font\"\n};\nconst _hoisted_24 = /*#__PURE__*/_withScopeId(() => /*#__PURE__*/_createElementVNode(\"br\", null, null, -1 /* HOISTED */));\nconst _hoisted_25 = {\n class: \"item\",\n ref: \"position_11\"\n};\nconst _hoisted_26 = {\n class: \"card\",\n ref: \"pocker_11\"\n};\nconst _hoisted_27 = {\n key: 2,\n class: \"nn_position\"\n};\nconst _hoisted_28 = {\n class: \"item\",\n ref: \"position_0\"\n};\nconst _hoisted_29 = {\n class: \"card\",\n ref: \"pocker_0\"\n};\nconst _hoisted_30 = {\n key: 3,\n class: \"nn_position\",\n name: \"custom-classes-transition\",\n \"enter-active-class\": \"animate__animated bounceInUp\",\n \"leave-active-class\": \"animate__animated bounceOutDown\"\n};\nconst _hoisted_31 = {\n class: \"item\",\n ref: \"position_0\"\n};\nconst _hoisted_32 = {\n class: \"card\",\n ref: \"pocker_0\"\n};\nconst _hoisted_33 = {\n key: 0,\n class: \"poker-box nn pt_nn\"\n};\nconst _hoisted_34 = {\n class: \"title red\"\n};\nconst _hoisted_35 = {\n class: \"item\",\n ref: \"position_41\"\n};\nconst _hoisted_36 = {\n class: \"card\",\n ref: \"pocker_41\"\n};\nconst _hoisted_37 = {\n class: \"item\",\n ref: \"position_42\"\n};\nconst _hoisted_38 = {\n class: \"card\",\n ref: \"pocker_42\"\n};\nconst _hoisted_39 = {\n class: \"item\",\n ref: \"position_43\"\n};\nconst _hoisted_40 = {\n class: \"card\",\n ref: \"pocker_43\"\n};\nconst _hoisted_41 = {\n class: \"item\",\n ref: \"position_44\"\n};\nconst _hoisted_42 = {\n class: \"card\",\n ref: \"pocker_44\"\n};\nconst _hoisted_43 = {\n class: \"item\",\n ref: \"position_45\"\n};\nconst _hoisted_44 = {\n class: \"card\",\n ref: \"pocker_45\"\n};\nconst _hoisted_45 = {\n class: \"title blue\"\n};\nconst _hoisted_46 = {\n class: \"item\",\n ref: \"position_11\"\n};\nconst _hoisted_47 = {\n class: \"card\",\n ref: \"pocker_11\"\n};\nconst _hoisted_48 = {\n class: \"item\",\n ref: \"position_12\"\n};\nconst _hoisted_49 = {\n class: \"card\",\n ref: \"pocker_12\"\n};\nconst _hoisted_50 = {\n class: \"item\",\n ref: \"position_13\"\n};\nconst _hoisted_51 = {\n class: \"card\",\n ref: \"pocker_13\"\n};\nconst _hoisted_52 = {\n class: \"item\",\n ref: \"position_14\"\n};\nconst _hoisted_53 = {\n class: \"card\",\n ref: \"pocker_14\"\n};\nconst _hoisted_54 = {\n class: \"item\",\n ref: \"position_15\"\n};\nconst _hoisted_55 = {\n class: \"card\",\n ref: \"pocker_15\"\n};\nconst _hoisted_56 = {\n class: \"title blue\"\n};\nconst _hoisted_57 = {\n class: \"item\",\n ref: \"position_21\"\n};\nconst _hoisted_58 = {\n class: \"card\",\n ref: \"pocker_21\"\n};\nconst _hoisted_59 = {\n class: \"item\",\n ref: \"position_22\"\n};\nconst _hoisted_60 = {\n class: \"card\",\n ref: \"pocker_22\"\n};\nconst _hoisted_61 = {\n class: \"item\",\n ref: \"position_23\"\n};\nconst _hoisted_62 = {\n class: \"card\",\n ref: \"pocker_23\"\n};\nconst _hoisted_63 = {\n class: \"item\",\n ref: \"position_24\"\n};\nconst _hoisted_64 = {\n class: \"card\",\n ref: \"pocker_24\"\n};\nconst _hoisted_65 = {\n class: \"item\",\n ref: \"position_25\"\n};\nconst _hoisted_66 = {\n class: \"card\",\n ref: \"pocker_25\"\n};\nconst _hoisted_67 = {\n class: \"title blue\"\n};\nconst _hoisted_68 = {\n class: \"item\",\n ref: \"position_31\"\n};\nconst _hoisted_69 = {\n class: \"card\",\n ref: \"pocker_31\"\n};\nconst _hoisted_70 = {\n class: \"item\",\n ref: \"position_32\"\n};\nconst _hoisted_71 = {\n class: \"card\",\n ref: \"pocker_32\"\n};\nconst _hoisted_72 = {\n class: \"item\",\n ref: \"position_33\"\n};\nconst _hoisted_73 = {\n class: \"card\",\n ref: \"pocker_33\"\n};\nconst _hoisted_74 = {\n class: \"item\",\n ref: \"position_34\"\n};\nconst _hoisted_75 = {\n class: \"card\",\n ref: \"pocker_34\"\n};\nconst _hoisted_76 = {\n class: \"item\",\n ref: \"position_35\"\n};\nconst _hoisted_77 = {\n class: \"card\",\n ref: \"pocker_35\"\n};\nconst _hoisted_78 = {\n key: 4,\n class: \"nn_position\"\n};\nconst _hoisted_79 = {\n class: \"item\",\n ref: \"position_0\"\n};\nconst _hoisted_80 = {\n class: \"card\",\n ref: \"pocker_0\"\n};\nconst _hoisted_81 = {\n key: 0,\n class: \"poker-box nn sanka tr_nn\"\n};\nconst _hoisted_82 = {\n key: 0,\n class: \"nn_position\"\n};\nconst _hoisted_83 = {\n class: \"item\",\n ref: \"position_0\"\n};\nconst _hoisted_84 = {\n class: \"card\",\n ref: \"pocker_0\"\n};\nconst _hoisted_85 = {\n class: \"title red\"\n};\nconst _hoisted_86 = {\n class: \"item\",\n ref: \"position_41\"\n};\nconst _hoisted_87 = {\n class: \"card\",\n ref: \"pocker_41\"\n};\nconst _hoisted_88 = {\n class: \"item\",\n ref: \"position_42\"\n};\nconst _hoisted_89 = {\n class: \"card\",\n ref: \"pocker_42\"\n};\nconst _hoisted_90 = {\n class: \"item\",\n ref: \"position_43\"\n};\nconst _hoisted_91 = {\n class: \"card\",\n ref: \"pocker_43\"\n};\nconst _hoisted_92 = {\n class: \"title blue\"\n};\nconst _hoisted_93 = {\n class: \"item\",\n ref: \"position_11\"\n};\nconst _hoisted_94 = {\n class: \"card\",\n ref: \"pocker_11\"\n};\nconst _hoisted_95 = {\n class: \"item\",\n ref: \"position_12\"\n};\nconst _hoisted_96 = {\n class: \"card\",\n ref: \"pocker_12\"\n};\nconst _hoisted_97 = {\n class: \"item\",\n ref: \"position_13\"\n};\nconst _hoisted_98 = {\n class: \"card\",\n ref: \"pocker_13\"\n};\nconst _hoisted_99 = {\n class: \"title blue\"\n};\nconst _hoisted_100 = {\n class: \"item\",\n ref: \"position_21\"\n};\nconst _hoisted_101 = {\n class: \"card\",\n ref: \"pocker_21\"\n};\nconst _hoisted_102 = {\n class: \"item\",\n ref: \"position_22\"\n};\nconst _hoisted_103 = {\n class: \"card\",\n ref: \"pocker_22\"\n};\nconst _hoisted_104 = {\n class: \"item\",\n ref: \"position_23\"\n};\nconst _hoisted_105 = {\n class: \"card\",\n ref: \"pocker_23\"\n};\nconst _hoisted_106 = {\n class: \"title blue\"\n};\nconst _hoisted_107 = {\n class: \"item\",\n ref: \"position_31\"\n};\nconst _hoisted_108 = {\n class: \"card\",\n ref: \"pocker_31\"\n};\nconst _hoisted_109 = {\n class: \"item\",\n ref: \"position_32\"\n};\nconst _hoisted_110 = {\n class: \"card\",\n ref: \"pocker_32\"\n};\nconst _hoisted_111 = {\n class: \"item\",\n ref: \"position_33\"\n};\nconst _hoisted_112 = {\n class: \"card\",\n ref: \"pocker_33\"\n};\nexport function render(_ctx, _cache, $props, $setup, $data, $options) {\n return _openBlock(), _createElementBlock(\"div\", null, [_createCommentVNode(\" 百家乐 \"), $data.game_id == 1 && $data.isPoker == true ? (_openBlock(), _createElementBlock(\"section\", _hoisted_1, [_createVNode(_Transition, {\n name: \"custom-classes-transition\",\n \"enter-active-class\": \"animate__animated animate__bounceInLeft\",\n \"leave-active-class\": \"animate__animated animate__bounceOutLeft\"\n }, {\n default: _withCtx(() => [$data.show ? (_openBlock(), _createElementBlock(\"div\", {\n key: 0,\n class: _normalizeClass([\"list player\", {\n win: $data.playerIsWin\n }])\n }, [_createElementVNode(\"div\", _hoisted_2, [_createElementVNode(\"span\", _hoisted_3, null, 512 /* NEED_PATCH */)], 512 /* NEED_PATCH */), _createElementVNode(\"div\", _hoisted_4, [_createElementVNode(\"span\", _hoisted_5, null, 512 /* NEED_PATCH */)], 512 /* NEED_PATCH */), _createElementVNode(\"div\", _hoisted_6, [_createElementVNode(\"span\", _hoisted_7, null, 512 /* NEED_PATCH */)], 512 /* NEED_PATCH */), _createElementVNode(\"p\", _hoisted_8, [_createTextVNode(_toDisplayString(_ctx.$lang[_ctx.$Type].player) + \" \", 1 /* TEXT */), _hoisted_9, _createTextVNode(\" \" + _toDisplayString($data.playernum), 1 /* TEXT */)])], 2 /* CLASS */)) : _createCommentVNode(\"v-if\", true)]),\n _: 1 /* STABLE */\n }), _createVNode(_Transition, {\n name: \"custom-classes-transition\",\n \"enter-active-class\": \"animate__animated animate__bounceInRight\",\n \"leave-active-class\": \"animate__animated animate__bounceOutRight\"\n }, {\n default: _withCtx(() => [$data.show ? (_openBlock(), _createElementBlock(\"div\", {\n key: 0,\n class: _normalizeClass([\"list banker\", {\n win: $data.bankerIsWin\n }])\n }, [_createElementVNode(\"p\", _hoisted_10, [_createTextVNode(_toDisplayString(_ctx.$lang[_ctx.$Type].banker) + \" \", 1 /* TEXT */), _hoisted_11, _createTextVNode(\" \" + _toDisplayString($data.bankernum), 1 /* TEXT */)]), _createElementVNode(\"div\", _hoisted_12, [_createElementVNode(\"span\", _hoisted_13, null, 512 /* NEED_PATCH */)], 512 /* NEED_PATCH */), _createElementVNode(\"div\", _hoisted_14, [_createElementVNode(\"span\", _hoisted_15, null, 512 /* NEED_PATCH */)], 512 /* NEED_PATCH */), _createElementVNode(\"div\", _hoisted_16, [_createElementVNode(\"span\", _hoisted_17, null, 512 /* NEED_PATCH */)], 512 /* NEED_PATCH */)], 2 /* CLASS */)) : _createCommentVNode(\"v-if\", true)]),\n _: 1 /* STABLE */\n })])) : _createCommentVNode(\"v-if\", true), _createCommentVNode(\" 龙虎 \"), $data.game_id == 2 && $data.isPoker == true ? (_openBlock(), _createElementBlock(\"section\", _hoisted_18, [_createVNode(_Transition, {\n name: \"custom-classes-transition\",\n \"enter-active-class\": \"animate__animated animate__bounceInLeft\",\n \"leave-active-class\": \"animate__animated animate__bounceOutLeft\"\n }, {\n default: _withCtx(() => [$data.show ? (_openBlock(), _createElementBlock(\"div\", {\n key: 0,\n class: _normalizeClass([\"list banker\", {\n win: $data.bankerIsWin\n }])\n }, [_createElementVNode(\"div\", _hoisted_19, [_createElementVNode(\"span\", _hoisted_20, null, 512 /* NEED_PATCH */)], 512 /* NEED_PATCH */), _createElementVNode(\"p\", _hoisted_21, [_createTextVNode(_toDisplayString(_ctx.$lang[_ctx.$Type].dragon) + \" \", 1 /* TEXT */), _hoisted_22, _createTextVNode(\" \" + _toDisplayString($data.bankernum), 1 /* TEXT */)])], 2 /* CLASS */)) : _createCommentVNode(\"v-if\", true)]),\n _: 1 /* STABLE */\n }), _createVNode(_Transition, {\n name: \"custom-classes-transition\",\n \"enter-active-class\": \"animate__animated animate__bounceInRight\",\n \"leave-active-class\": \"animate__animated animate__bounceOutRight\"\n }, {\n default: _withCtx(() => [$data.show ? (_openBlock(), _createElementBlock(\"div\", {\n key: 0,\n class: _normalizeClass([\"list player\", {\n win: $data.playerIsWin\n }])\n }, [_createElementVNode(\"p\", _hoisted_23, [_createTextVNode(_toDisplayString(_ctx.$lang[_ctx.$Type].tiger) + \" \", 1 /* TEXT */), _hoisted_24, _createTextVNode(\" \" + _toDisplayString($data.playernum), 1 /* TEXT */)]), _createElementVNode(\"div\", _hoisted_25, [_createElementVNode(\"span\", _hoisted_26, null, 512 /* NEED_PATCH */)], 512 /* NEED_PATCH */)], 2 /* CLASS */)) : _createCommentVNode(\"v-if\", true)]),\n _: 1 /* STABLE */\n })])) : _createCommentVNode(\"v-if\", true), _createCommentVNode(\" 牛牛 \"), $data.game_id == 4 && $data.routeName == 'multiple' ? (_openBlock(), _createElementBlock(\"div\", _hoisted_27, [_createElementVNode(\"strong\", null, _toDisplayString(_ctx.$lang[_ctx.$Type].position), 1 /* TEXT */), _createElementVNode(\"div\", _hoisted_28, [_createElementVNode(\"span\", _hoisted_29, null, 512 /* NEED_PATCH */)], 512 /* NEED_PATCH */)])) : _createCommentVNode(\"v-if\", true), $data.game_id == 4 && $data.routeName == 'play' && $data.isPoker == true ? (_openBlock(), _createElementBlock(\"div\", _hoisted_30, [_createElementVNode(\"strong\", null, _toDisplayString(_ctx.$lang[_ctx.$Type].position), 1 /* TEXT */), _createElementVNode(\"div\", _hoisted_31, [_createElementVNode(\"span\", _hoisted_32, null, 512 /* NEED_PATCH */)], 512 /* NEED_PATCH */)])) : _createCommentVNode(\"v-if\", true), _createVNode(_Transition, {\n name: \"custom-classes-transition\",\n \"enter-active-class\": \"animate__animated animate__bounceInUp\",\n \"leave-active-class\": \"animate__animated animate__bounceOutDown\"\n }, {\n default: _withCtx(() => [$data.game_id == 4 && $data.isPoker == true ? (_openBlock(), _createElementBlock(\"section\", _hoisted_33, [_createElementVNode(\"div\", {\n class: _normalizeClass([\"list\", {\n win: $data.win_player_1 == 0 && $data.win_player_2 == 0 && $data.win_player_3 == 0\n }])\n }, [_createElementVNode(\"p\", _hoisted_34, [_ctx.$Type == 'en' ? (_openBlock(), _createElementBlock(_Fragment, {\n key: 0\n }, [_createTextVNode(\" \")], 64 /* STABLE_FRAGMENT */)) : _createCommentVNode(\"v-if\", true), _createTextVNode(\" \" + _toDisplayString(_ctx.$lang[_ctx.$Type].banker) + \" \", 1 /* TEXT */), _ctx.$Type != 'en' ? (_openBlock(), _createElementBlock(_Fragment, {\n key: 1\n }, [_createTextVNode(\"家\")], 64 /* STABLE_FRAGMENT */)) : _createCommentVNode(\"v-if\", true), _ctx.$Type == 'en' ? (_openBlock(), _createElementBlock(_Fragment, {\n key: 2\n }, [_createTextVNode(\" \")], 64 /* STABLE_FRAGMENT */)) : _createCommentVNode(\"v-if\", true)]), _withDirectives(_createElementVNode(\"span\", {\n class: \"role\"\n }, _toDisplayString($data.role4), 513 /* TEXT, NEED_PATCH */), [[_vShow, $data.role4]]), _createElementVNode(\"div\", _hoisted_35, [_createElementVNode(\"span\", _hoisted_36, null, 512 /* NEED_PATCH */)], 512 /* NEED_PATCH */), _createElementVNode(\"div\", _hoisted_37, [_createElementVNode(\"span\", _hoisted_38, null, 512 /* NEED_PATCH */)], 512 /* NEED_PATCH */), _createElementVNode(\"div\", _hoisted_39, [_createElementVNode(\"span\", _hoisted_40, null, 512 /* NEED_PATCH */)], 512 /* NEED_PATCH */), _createElementVNode(\"div\", _hoisted_41, [_createElementVNode(\"span\", _hoisted_42, null, 512 /* NEED_PATCH */)], 512 /* NEED_PATCH */), _createElementVNode(\"div\", _hoisted_43, [_createElementVNode(\"span\", _hoisted_44, null, 512 /* NEED_PATCH */)], 512 /* NEED_PATCH */)], 2 /* CLASS */), _createElementVNode(\"div\", {\n class: _normalizeClass([\"list\", {\n win: $data.win_player_1 == 1\n }])\n }, [_createElementVNode(\"p\", _hoisted_45, _toDisplayString(_ctx.$lang[_ctx.$Type].player1), 1 /* TEXT */), _withDirectives(_createElementVNode(\"span\", {\n class: \"role\"\n }, _toDisplayString($data.role1), 513 /* TEXT, NEED_PATCH */), [[_vShow, $data.role1]]), _createElementVNode(\"div\", _hoisted_46, [_createElementVNode(\"span\", _hoisted_47, null, 512 /* NEED_PATCH */)], 512 /* NEED_PATCH */), _createElementVNode(\"div\", _hoisted_48, [_createElementVNode(\"span\", _hoisted_49, null, 512 /* NEED_PATCH */)], 512 /* NEED_PATCH */), _createElementVNode(\"div\", _hoisted_50, [_createElementVNode(\"span\", _hoisted_51, null, 512 /* NEED_PATCH */)], 512 /* NEED_PATCH */), _createElementVNode(\"div\", _hoisted_52, [_createElementVNode(\"span\", _hoisted_53, null, 512 /* NEED_PATCH */)], 512 /* NEED_PATCH */), _createElementVNode(\"div\", _hoisted_54, [_createElementVNode(\"span\", _hoisted_55, null, 512 /* NEED_PATCH */)], 512 /* NEED_PATCH */)], 2 /* CLASS */), _createElementVNode(\"div\", {\n class: _normalizeClass([\"list\", {\n win: $data.win_player_2 == 1\n }])\n }, [_createElementVNode(\"p\", _hoisted_56, _toDisplayString(_ctx.$lang[_ctx.$Type].player2), 1 /* TEXT */), _withDirectives(_createElementVNode(\"span\", {\n class: \"role\"\n }, _toDisplayString($data.role2), 513 /* TEXT, NEED_PATCH */), [[_vShow, $data.role2]]), _createElementVNode(\"div\", _hoisted_57, [_createElementVNode(\"span\", _hoisted_58, null, 512 /* NEED_PATCH */)], 512 /* NEED_PATCH */), _createElementVNode(\"div\", _hoisted_59, [_createElementVNode(\"span\", _hoisted_60, null, 512 /* NEED_PATCH */)], 512 /* NEED_PATCH */), _createElementVNode(\"div\", _hoisted_61, [_createElementVNode(\"span\", _hoisted_62, null, 512 /* NEED_PATCH */)], 512 /* NEED_PATCH */), _createElementVNode(\"div\", _hoisted_63, [_createElementVNode(\"span\", _hoisted_64, null, 512 /* NEED_PATCH */)], 512 /* NEED_PATCH */), _createElementVNode(\"div\", _hoisted_65, [_createElementVNode(\"span\", _hoisted_66, null, 512 /* NEED_PATCH */)], 512 /* NEED_PATCH */)], 2 /* CLASS */), _createElementVNode(\"div\", {\n class: _normalizeClass([\"list\", {\n win: $data.win_player_3 == 1\n }])\n }, [_createElementVNode(\"p\", _hoisted_67, _toDisplayString(_ctx.$lang[_ctx.$Type].player3), 1 /* TEXT */), _withDirectives(_createElementVNode(\"span\", {\n class: \"role\"\n }, _toDisplayString($data.role3), 513 /* TEXT, NEED_PATCH */), [[_vShow, $data.role3]]), _createElementVNode(\"div\", _hoisted_68, [_createElementVNode(\"span\", _hoisted_69, null, 512 /* NEED_PATCH */)], 512 /* NEED_PATCH */), _createElementVNode(\"div\", _hoisted_70, [_createElementVNode(\"span\", _hoisted_71, null, 512 /* NEED_PATCH */)], 512 /* NEED_PATCH */), _createElementVNode(\"div\", _hoisted_72, [_createElementVNode(\"span\", _hoisted_73, null, 512 /* NEED_PATCH */)], 512 /* NEED_PATCH */), _createElementVNode(\"div\", _hoisted_74, [_createElementVNode(\"span\", _hoisted_75, null, 512 /* NEED_PATCH */)], 512 /* NEED_PATCH */), _createElementVNode(\"div\", _hoisted_76, [_createElementVNode(\"span\", _hoisted_77, null, 512 /* NEED_PATCH */)], 512 /* NEED_PATCH */)], 2 /* CLASS */)])) : _createCommentVNode(\"v-if\", true)]),\n _: 1 /* STABLE */\n }), _createCommentVNode(\" 三卡牛牛 \"), $data.game_id == 5 && $data.routeName == 'multiple' ? (_openBlock(), _createElementBlock(\"div\", _hoisted_78, [_createElementVNode(\"strong\", null, _toDisplayString(_ctx.$lang[_ctx.$Type].position), 1 /* TEXT */), _createElementVNode(\"div\", _hoisted_79, [_createElementVNode(\"span\", _hoisted_80, null, 512 /* NEED_PATCH */)], 512 /* NEED_PATCH */)])) : _createCommentVNode(\"v-if\", true), _createVNode(_Transition, {\n name: \"custom-classes-transition\",\n \"enter-active-class\": \"animate__animated animate__bounceInUp\",\n \"leave-active-class\": \"animate__animated animate__bounceOutDown\"\n }, {\n default: _withCtx(() => [$data.game_id == 5 && $data.isPoker == true ? (_openBlock(), _createElementBlock(\"section\", _hoisted_81, [$data.game_id == 5 && $data.routeName == 'play' && $data.isPoker == true ? (_openBlock(), _createElementBlock(\"div\", _hoisted_82, [_createElementVNode(\"strong\", null, _toDisplayString(_ctx.$lang[_ctx.$Type].position), 1 /* TEXT */), _createElementVNode(\"div\", _hoisted_83, [_createElementVNode(\"span\", _hoisted_84, null, 512 /* NEED_PATCH */)], 512 /* NEED_PATCH */)])) : _createCommentVNode(\"v-if\", true), _createElementVNode(\"div\", {\n class: _normalizeClass([\"list\", {\n win: $data.win_player_1 == 0 && $data.win_player_2 == 0 && $data.win_player_3 == 0\n }])\n }, [_createElementVNode(\"p\", _hoisted_85, [_ctx.$Type == 'en' ? (_openBlock(), _createElementBlock(_Fragment, {\n key: 0\n }, [_createTextVNode(\" \")], 64 /* STABLE_FRAGMENT */)) : _createCommentVNode(\"v-if\", true), _createTextVNode(\" \" + _toDisplayString(_ctx.$lang[_ctx.$Type].banker) + \" \", 1 /* TEXT */), _ctx.$Type != 'en' ? (_openBlock(), _createElementBlock(_Fragment, {\n key: 1\n }, [_createTextVNode(\"家\")], 64 /* STABLE_FRAGMENT */)) : _createCommentVNode(\"v-if\", true), _ctx.$Type == 'en' ? (_openBlock(), _createElementBlock(_Fragment, {\n key: 2\n }, [_createTextVNode(\" \")], 64 /* STABLE_FRAGMENT */)) : _createCommentVNode(\"v-if\", true)]), _withDirectives(_createElementVNode(\"span\", {\n class: \"role\"\n }, _toDisplayString($data.role4), 513 /* TEXT, NEED_PATCH */), [[_vShow, $data.role4]]), _createElementVNode(\"div\", _hoisted_86, [_createElementVNode(\"span\", _hoisted_87, null, 512 /* NEED_PATCH */)], 512 /* NEED_PATCH */), _createElementVNode(\"div\", _hoisted_88, [_createElementVNode(\"span\", _hoisted_89, null, 512 /* NEED_PATCH */)], 512 /* NEED_PATCH */), _createElementVNode(\"div\", _hoisted_90, [_createElementVNode(\"span\", _hoisted_91, null, 512 /* NEED_PATCH */)], 512 /* NEED_PATCH */)], 2 /* CLASS */), _createElementVNode(\"div\", {\n class: _normalizeClass([\"list\", {\n win: $data.win_player_1 == 1\n }])\n }, [_createElementVNode(\"p\", _hoisted_92, _toDisplayString(_ctx.$lang[_ctx.$Type].player1), 1 /* TEXT */), _withDirectives(_createElementVNode(\"span\", {\n class: \"role\"\n }, _toDisplayString($data.role1), 513 /* TEXT, NEED_PATCH */), [[_vShow, $data.role1]]), _createElementVNode(\"div\", _hoisted_93, [_createElementVNode(\"span\", _hoisted_94, null, 512 /* NEED_PATCH */)], 512 /* NEED_PATCH */), _createElementVNode(\"div\", _hoisted_95, [_createElementVNode(\"span\", _hoisted_96, null, 512 /* NEED_PATCH */)], 512 /* NEED_PATCH */), _createElementVNode(\"div\", _hoisted_97, [_createElementVNode(\"span\", _hoisted_98, null, 512 /* NEED_PATCH */)], 512 /* NEED_PATCH */)], 2 /* CLASS */), _createElementVNode(\"div\", {\n class: _normalizeClass([\"list\", {\n win: $data.win_player_2 == 1\n }])\n }, [_createElementVNode(\"p\", _hoisted_99, _toDisplayString(_ctx.$lang[_ctx.$Type].player2), 1 /* TEXT */), _withDirectives(_createElementVNode(\"span\", {\n class: \"role\"\n }, _toDisplayString($data.role2), 513 /* TEXT, NEED_PATCH */), [[_vShow, $data.role2]]), _createElementVNode(\"div\", _hoisted_100, [_createElementVNode(\"span\", _hoisted_101, null, 512 /* NEED_PATCH */)], 512 /* NEED_PATCH */), _createElementVNode(\"div\", _hoisted_102, [_createElementVNode(\"span\", _hoisted_103, null, 512 /* NEED_PATCH */)], 512 /* NEED_PATCH */), _createElementVNode(\"div\", _hoisted_104, [_createElementVNode(\"span\", _hoisted_105, null, 512 /* NEED_PATCH */)], 512 /* NEED_PATCH */)], 2 /* CLASS */), _createElementVNode(\"div\", {\n class: _normalizeClass([\"list\", {\n win: $data.win_player_3 == 1\n }])\n }, [_createElementVNode(\"p\", _hoisted_106, _toDisplayString(_ctx.$lang[_ctx.$Type].player3), 1 /* TEXT */), _withDirectives(_createElementVNode(\"span\", {\n class: \"role\"\n }, _toDisplayString($data.role3), 513 /* TEXT, NEED_PATCH */), [[_vShow, $data.role3]]), _createElementVNode(\"div\", _hoisted_107, [_createElementVNode(\"span\", _hoisted_108, null, 512 /* NEED_PATCH */)], 512 /* NEED_PATCH */), _createElementVNode(\"div\", _hoisted_109, [_createElementVNode(\"span\", _hoisted_110, null, 512 /* NEED_PATCH */)], 512 /* NEED_PATCH */), _createElementVNode(\"div\", _hoisted_111, [_createElementVNode(\"span\", _hoisted_112, null, 512 /* NEED_PATCH */)], 512 /* NEED_PATCH */)], 2 /* CLASS */)])) : _createCommentVNode(\"v-if\", true)]),\n _: 1 /* STABLE */\n })]);\n}","map":{"version":3,"names":["class","ref","_createElementVNode","name","_createElementBlock","_createCommentVNode","$data","game_id","isPoker","_hoisted_1","_createVNode","_Transition","show","_normalizeClass","win","playerIsWin","_hoisted_2","_hoisted_3","_hoisted_4","_hoisted_5","_hoisted_6","_hoisted_7","_hoisted_8","_ctx","$lang","$Type","player","_hoisted_9","_toDisplayString","playernum","bankerIsWin","_hoisted_10","banker","_hoisted_11","bankernum","_hoisted_12","_hoisted_13","_hoisted_14","_hoisted_15","_hoisted_16","_hoisted_17","_hoisted_18","_hoisted_19","_hoisted_20","_hoisted_21","dragon","_hoisted_22","_hoisted_23","tiger","_hoisted_24","_hoisted_25","_hoisted_26","routeName","_hoisted_27","position","_hoisted_28","_hoisted_29","_hoisted_30","_hoisted_31","_hoisted_32","_hoisted_33","win_player_1","win_player_2","win_player_3","_hoisted_34","_Fragment","key","role4","_hoisted_35","_hoisted_36","_hoisted_37","_hoisted_38","_hoisted_39","_hoisted_40","_hoisted_41","_hoisted_42","_hoisted_43","_hoisted_44","_hoisted_45","player1","role1","_hoisted_46","_hoisted_47","_hoisted_48","_hoisted_49","_hoisted_50","_hoisted_51","_hoisted_52","_hoisted_53","_hoisted_54","_hoisted_55","_hoisted_56","player2","role2","_hoisted_57","_hoisted_58","_hoisted_59","_hoisted_60","_hoisted_61","_hoisted_62","_hoisted_63","_hoisted_64","_hoisted_65","_hoisted_66","_hoisted_67","player3","role3","_hoisted_68","_hoisted_69","_hoisted_70","_hoisted_71","_hoisted_72","_hoisted_73","_hoisted_74","_hoisted_75","_hoisted_76","_hoisted_77","_hoisted_78","_hoisted_79","_hoisted_80","_hoisted_81","_hoisted_82","_hoisted_83","_hoisted_84","_hoisted_85","_hoisted_86","_hoisted_87","_hoisted_88","_hoisted_89","_hoisted_90","_hoisted_91","_hoisted_92","_hoisted_93","_hoisted_94","_hoisted_95","_hoisted_96","_hoisted_97","_hoisted_98","_hoisted_99","_hoisted_100","_hoisted_101","_hoisted_102","_hoisted_103","_hoisted_104","_hoisted_105","_hoisted_106","_hoisted_107","_hoisted_108","_hoisted_109","_hoisted_110","_hoisted_111","_hoisted_112"],"sources":["/Users/li/Desktop/work/work2/OG/GamePortrait/src/components/Poker.vue"],"sourcesContent":["<template>\n <div>\n <!-- 百家乐 -->\n <section class=\"poker-box baccarat\" v-if=\"game_id == 1 && isPoker == true\">\n <transition\n name=\"custom-classes-transition\"\n enter-active-class=\"animate__animated animate__bounceInLeft\"\n leave-active-class=\"animate__animated animate__bounceOutLeft\"\n >\n <div class=\"list player\" v-if=\"show\" :class=\"{ win: playerIsWin }\">\n <div class=\"item\" ref=\"position_13\">\n <span class=\"card\" ref=\"pocker_13\"></span>\n </div>\n <div class=\"item\" ref=\"position_11\">\n <span class=\"card\" ref=\"pocker_11\"></span>\n </div>\n <div class=\"item\" ref=\"position_12\">\n <span class=\"card\" ref=\"pocker_12\"></span>\n </div>\n <p class=\"font\">\n {{ $lang[$Type].player }}\n <br />\n {{ playernum }}\n </p>\n </div>\n </transition>\n <transition\n name=\"custom-classes-transition\"\n enter-active-class=\"animate__animated animate__bounceInRight\"\n leave-active-class=\"animate__animated animate__bounceOutRight\"\n >\n <div class=\"list banker\" v-if=\"show\" :class=\"{ win: bankerIsWin }\">\n <p class=\"font\">\n {{ $lang[$Type].banker }}\n <br />\n {{ bankernum }}\n </p>\n <div class=\"item\" ref=\"position_21\">\n <span class=\"card\" ref=\"pocker_21\"></span>\n </div>\n <div class=\"item\" ref=\"position_22\">\n <span class=\"card\" ref=\"pocker_22\"></span>\n </div>\n <div class=\"item\" ref=\"position_23\">\n <span class=\"card\" ref=\"pocker_23\"></span>\n </div>\n </div>\n </transition>\n </section>\n <!-- 龙虎 -->\n <section class=\"poker-box longhu\" v-if=\"game_id == 2 && isPoker == true\">\n <transition\n name=\"custom-classes-transition\"\n enter-active-class=\"animate__animated animate__bounceInLeft\"\n leave-active-class=\"animate__animated animate__bounceOutLeft\"\n >\n <div class=\"list banker\" v-if=\"show\" :class=\"{ win: bankerIsWin }\">\n <div class=\"item\" ref=\"position_21\">\n <span class=\"card\" ref=\"pocker_21\"></span>\n </div>\n <p class=\"font\">\n {{ $lang[$Type].dragon }}\n <br />\n {{ bankernum }}\n </p>\n </div>\n </transition>\n <transition\n name=\"custom-classes-transition\"\n enter-active-class=\"animate__animated animate__bounceInRight\"\n leave-active-class=\"animate__animated animate__bounceOutRight\"\n >\n <div class=\"list player\" v-if=\"show\" :class=\"{ win: playerIsWin }\">\n <p class=\"font\">\n {{ $lang[$Type].tiger }}\n <br />\n {{ playernum }}\n </p>\n <div class=\"item\" ref=\"position_11\">\n <span class=\"card\" ref=\"pocker_11\"></span>\n </div>\n </div>\n </transition>\n </section>\n <!-- 牛牛 -->\n <div class=\"nn_position\" v-if=\"game_id == 4 && routeName == 'multiple'\">\n <strong>{{ $lang[$Type].position }}</strong>\n <div class=\"item\" ref=\"position_0\">\n <span class=\"card\" ref=\"pocker_0\"></span>\n </div>\n </div>\n <div\n class=\"nn_position\"\n name=\"custom-classes-transition\"\n enter-active-class=\"animate__animated bounceInUp\"\n leave-active-class=\"animate__animated bounceOutDown\"\n v-if=\"game_id == 4 && routeName == 'play' && isPoker == true\"\n >\n <strong>{{ $lang[$Type].position }}</strong>\n <div class=\"item\" ref=\"position_0\">\n <span class=\"card\" ref=\"pocker_0\"></span>\n </div>\n </div>\n <transition\n name=\"custom-classes-transition\"\n enter-active-class=\"animate__animated animate__bounceInUp\"\n leave-active-class=\"animate__animated animate__bounceOutDown\"\n >\n <section\n class=\"poker-box nn pt_nn\"\n v-if=\"game_id == 4 && isPoker == true\"\n >\n <div\n class=\"list\"\n :class=\"{\n win: win_player_1 == 0 && win_player_2 == 0 && win_player_3 == 0\n }\"\n >\n <p class=\"title red\">\n <template v-if=\"$Type == 'en'\">&nbsp;</template>\n {{ $lang[$Type].banker }}\n <template v-if=\"$Type != 'en'\">家</template>\n <template v-if=\"$Type == 'en'\">&nbsp;</template>\n </p>\n <span class=\"role\" v-show=\"role4\">{{ role4 }}</span>\n <div class=\"item\" ref=\"position_41\">\n <span class=\"card\" ref=\"pocker_41\"></span>\n </div>\n <div class=\"item\" ref=\"position_42\">\n <span class=\"card\" ref=\"pocker_42\"></span>\n </div>\n <div class=\"item\" ref=\"position_43\">\n <span class=\"card\" ref=\"pocker_43\"></span>\n </div>\n <div class=\"item\" ref=\"position_44\">\n <span class=\"card\" ref=\"pocker_44\"></span>\n </div>\n <div class=\"item\" ref=\"position_45\">\n <span class=\"card\" ref=\"pocker_45\"></span>\n </div>\n </div>\n <div class=\"list\" :class=\"{ win: win_player_1 == 1 }\">\n <p class=\"title blue\">\n {{ $lang[$Type].player1 }}\n </p>\n <span class=\"role\" v-show=\"role1\">{{ role1 }}</span>\n\n <div class=\"item\" ref=\"position_11\">\n <span class=\"card\" ref=\"pocker_11\"></span>\n </div>\n <div class=\"item\" ref=\"position_12\">\n <span class=\"card\" ref=\"pocker_12\"></span>\n </div>\n <div class=\"item\" ref=\"position_13\">\n <span class=\"card\" ref=\"pocker_13\"></span>\n </div>\n <div class=\"item\" ref=\"position_14\">\n <span class=\"card\" ref=\"pocker_14\"></span>\n </div>\n <div class=\"item\" ref=\"position_15\">\n <span class=\"card\" ref=\"pocker_15\"></span>\n </div>\n </div>\n <div class=\"list\" :class=\"{ win: win_player_2 == 1 }\">\n <p class=\"title blue\">\n {{ $lang[$Type].player2 }}\n </p>\n <span class=\"role\" v-show=\"role2\">{{ role2 }}</span>\n <div class=\"item\" ref=\"position_21\">\n <span class=\"card\" ref=\"pocker_21\"></span>\n </div>\n <div class=\"item\" ref=\"position_22\">\n <span class=\"card\" ref=\"pocker_22\"></span>\n </div>\n <div class=\"item\" ref=\"position_23\">\n <span class=\"card\" ref=\"pocker_23\"></span>\n </div>\n <div class=\"item\" ref=\"position_24\">\n <span class=\"card\" ref=\"pocker_24\"></span>\n </div>\n <div class=\"item\" ref=\"position_25\">\n <span class=\"card\" ref=\"pocker_25\"></span>\n </div>\n </div>\n <div class=\"list\" :class=\"{ win: win_player_3 == 1 }\">\n <p class=\"title blue\">\n {{ $lang[$Type].player3 }}\n </p>\n <span class=\"role\" v-show=\"role3\">{{ role3 }}</span>\n <div class=\"item\" ref=\"position_31\">\n <span class=\"card\" ref=\"pocker_31\"></span>\n </div>\n <div class=\"item\" ref=\"position_32\">\n <span class=\"card\" ref=\"pocker_32\"></span>\n </div>\n <div class=\"item\" ref=\"position_33\">\n <span class=\"card\" ref=\"pocker_33\"></span>\n </div>\n <div class=\"item\" ref=\"position_34\">\n <span class=\"card\" ref=\"pocker_34\"></span>\n </div>\n <div class=\"item\" ref=\"position_35\">\n <span class=\"card\" ref=\"pocker_35\"></span>\n </div>\n </div>\n </section>\n </transition>\n <!-- 三卡牛牛 -->\n <div class=\"nn_position\" v-if=\"game_id == 5 && routeName == 'multiple'\">\n <strong>{{ $lang[$Type].position }}</strong>\n <div class=\"item\" ref=\"position_0\">\n <span class=\"card\" ref=\"pocker_0\"></span>\n </div>\n </div>\n\n <transition\n name=\"custom-classes-transition\"\n enter-active-class=\"animate__animated animate__bounceInUp\"\n leave-active-class=\"animate__animated animate__bounceOutDown\"\n >\n <section\n class=\"poker-box nn sanka tr_nn\"\n v-if=\"game_id == 5 && isPoker == true\"\n >\n <div\n class=\"nn_position\"\n v-if=\"game_id == 5 && routeName == 'play' && isPoker == true\"\n >\n <strong>{{ $lang[$Type].position }}</strong>\n <div class=\"item\" ref=\"position_0\">\n <span class=\"card\" ref=\"pocker_0\"></span>\n </div>\n </div>\n <div\n class=\"list\"\n :class=\"{\n win: win_player_1 == 0 && win_player_2 == 0 && win_player_3 == 0\n }\"\n >\n <p class=\"title red\">\n <template v-if=\"$Type == 'en'\">&nbsp;</template>\n {{ $lang[$Type].banker }}\n <template v-if=\"$Type != 'en'\">家</template>\n <template v-if=\"$Type == 'en'\">&nbsp;</template>\n </p>\n <span class=\"role\" v-show=\"role4\">{{ role4 }}</span>\n <div class=\"item\" ref=\"position_41\">\n <span class=\"card\" ref=\"pocker_41\"></span>\n </div>\n <div class=\"item\" ref=\"position_42\">\n <span class=\"card\" ref=\"pocker_42\"></span>\n </div>\n <div class=\"item\" ref=\"position_43\">\n <span class=\"card\" ref=\"pocker_43\"></span>\n </div>\n </div>\n <div class=\"list\" :class=\"{ win: win_player_1 == 1 }\">\n <p class=\"title blue\">\n {{ $lang[$Type].player1 }}\n </p>\n <span class=\"role\" v-show=\"role1\">{{ role1 }}</span>\n <div class=\"item\" ref=\"position_11\">\n <span class=\"card\" ref=\"pocker_11\"></span>\n </div>\n <div class=\"item\" ref=\"position_12\">\n <span class=\"card\" ref=\"pocker_12\"></span>\n </div>\n <div class=\"item\" ref=\"position_13\">\n <span class=\"card\" ref=\"pocker_13\"></span>\n </div>\n </div>\n <div class=\"list\" :class=\"{ win: win_player_2 == 1 }\">\n <p class=\"title blue\">\n {{ $lang[$Type].player2 }}\n </p>\n <span class=\"role\" v-show=\"role2\">\n {{ role2 }}\n </span>\n <div class=\"item\" ref=\"position_21\">\n <span class=\"card\" ref=\"pocker_21\"></span>\n </div>\n <div class=\"item\" ref=\"position_22\">\n <span class=\"card\" ref=\"pocker_22\"></span>\n </div>\n <div class=\"item\" ref=\"position_23\">\n <span class=\"card\" ref=\"pocker_23\"></span>\n </div>\n </div>\n <div class=\"list\" :class=\"{ win: win_player_3 == 1 }\">\n <p class=\"title blue\">\n {{ $lang[$Type].player3 }}\n </p>\n <span class=\"role\" v-show=\"role3\">{{ role3 }}</span>\n <div class=\"item\" ref=\"position_31\">\n <span class=\"card\" ref=\"pocker_31\"></span>\n </div>\n <div class=\"item\" ref=\"position_32\">\n <span class=\"card\" ref=\"pocker_32\"></span>\n </div>\n <div class=\"item\" ref=\"position_33\">\n <span class=\"card\" ref=\"pocker_33\"></span>\n </div>\n </div>\n </section>\n </transition>\n </div>\n</template>\n\n<script>\nimport { mapState } from \"vuex\"\nexport default {\n name: \"PokerView\",\n data() {\n return {\n routeName: null,\n isfrist: true,\n show: false, //false\n game_id: \"\",\n isPoker: false, //false\n bankerIsWin: false,\n playerIsWin: false,\n win_player_1: null,\n win_player_2: null,\n win_player_3: null,\n bankernum: \"\",\n playernum: \"\",\n role4: \"\",\n role1: \"\",\n role2: \"\",\n role3: \"\",\n timeResult1: null,\n timeResult2: null\n }\n },\n created: function () {\n this.routeName = this.$route.name\n },\n methods: {\n showCard(data) {\n var game_id = this.game_id\n var card = data.card_info\n if (game_id == 1) {\n if (card.banker_1 != 0) {\n this.cardreform(21, card.banker_1)\n }\n if (card.banker_2 != 0) {\n this.cardreform(22, card.banker_2)\n }\n if (card.banker_3 != 0) {\n this.cardreform(23, card.banker_3)\n }\n if (card.player_1 != 0) {\n this.cardreform(11, card.player_1)\n }\n if (card.player_2 != 0) {\n this.cardreform(12, card.player_2)\n }\n if (card.player_3 != 0) {\n this.cardreform(13, card.player_3)\n }\n } else if (game_id == 2) {\n if (card.player_1 != 0) {\n this.cardreform(11, card.player_1)\n }\n if (card.banker_1 != 0) {\n this.cardreform(21, card.banker_1)\n }\n } else if (game_id == 4 || game_id == 5) {\n if (card.card_first != 0) {\n this.cardreform(0, card.card_first)\n }\n if (card.banker_card_1 != 0) {\n this.cardreform(41, card.banker_card_1)\n }\n if (card.banker_card_2 != 0) {\n this.cardreform(42, card.banker_card_2)\n }\n if (card.banker_card_3 != 0) {\n if (game_id == 5) {\n this.cardreform(\n 43,\n card.banker_card_3,\n data.tc_result.banker_result\n )\n } else {\n this.cardreform(43, card.banker_card_3)\n }\n }\n if (card.banker_card_4 != 0 && game_id == 4) {\n this.cardreform(44, card.banker_card_4)\n }\n if (card.banker_card_5 != 0 && game_id == 4) {\n this.cardreform(45, card.banker_card_5, data.nn_result.banker_result)\n }\n\n if (card.player_1_card_1 != 0) {\n this.cardreform(11, card.player_1_card_1)\n }\n if (card.player_1_card_2 != 0) {\n this.cardreform(12, card.player_1_card_2)\n }\n if (card.player_1_card_3 != 0) {\n if (game_id == 5) {\n this.cardreform(\n 13,\n card.player_1_card_3,\n data.tc_result.player_1_result\n )\n } else {\n this.cardreform(13, card.player_1_card_3)\n }\n }\n if (card.player_1_card_4 != 0 && game_id == 4) {\n this.cardreform(14, card.player_1_card_4)\n }\n if (card.player_1_card_5 != 0 && game_id == 4) {\n this.cardreform(\n 15,\n card.player_1_card_5,\n data.nn_result.player_1_result\n )\n }\n\n if (card.player_2_card_1 != 0) {\n this.cardreform(21, card.player_2_card_1)\n }\n if (card.player_2_card_2 != 0) {\n this.cardreform(22, card.player_2_card_2)\n }\n if (card.player_2_card_3 != 0) {\n if (game_id == 5) {\n this.cardreform(\n 23,\n card.player_2_card_3,\n data.tc_result.player_2_result\n )\n } else {\n this.cardreform(23, card.player_2_card_3)\n }\n }\n if (card.player_2_card_4 != 0 && game_id == 4) {\n this.cardreform(24, card.player_2_card_4)\n }\n if (card.player_2_card_5 != 0 && game_id == 4) {\n this.cardreform(\n 25,\n card.player_2_card_5,\n data.nn_result.player_2_result\n )\n }\n\n if (card.player_3_card_1 != 0) {\n this.cardreform(31, card.player_3_card_1)\n }\n if (card.player_3_card_2 != 0) {\n this.cardreform(32, card.player_3_card_2)\n }\n if (card.player_3_card_3 != 0) {\n if (game_id == 5) {\n this.cardreform(\n 33,\n card.player_3_card_3,\n data.tc_result.player_3_result\n )\n } else {\n this.cardreform(33, card.player_3_card_3)\n }\n }\n if (card.player_3_card_4 != 0 && game_id == 4) {\n this.cardreform(34, card.player_3_card_4)\n }\n if (card.player_3_card_5 != 0 && game_id == 4) {\n this.cardreform(\n 35,\n card.player_3_card_5,\n data.nn_result.player_3_result\n )\n }\n }\n },\n cardreform(position, num, result) {\n this.card = {}\n this.card.status = true\n this.card.round = {}\n this.card.round.card = num\n if (this.game_id == 1 || this.game_id == 2) {\n this.card.round.position = position\n } else if (this.game_id == 4 || this.game_id == 5) {\n if (result != undefined) {\n this.card.round.result = result\n console.log(result)\n }\n this.card.round.order_num = position\n }\n this.Flop(this.card)\n },\n\n Flop(data) {\n let which, position, pokerindex\n if (data.status == true) {\n if (this.game_id == 1 || this.game_id == 2) {\n which = data.round.position.toString()\n } else if (this.game_id == 4) {\n which = data.round.order_num.toString()\n position = parseInt(which / 10)\n pokerindex = which % 10\n if (pokerindex == 5) {\n this[\"role\" + position] = data.round.result\n }\n } else if (this.game_id == 5) {\n which = data.round.order_num.toString()\n position = parseInt(which / 10)\n pokerindex = which % 10\n if (pokerindex == 3) {\n this[\"role\" + position] = data.round.result\n }\n }\n\n var pokercard = data.round.card\n var pokersrc = require(\"../assets/images/poker/\" + pokercard + \".png\")\n setTimeout(() => {\n var $position = this.$refs[\"position_\" + which]\n var $poker = this.$refs[\"pocker_\" + which]\n if (this.game_id == 1) {\n if (which == 13) {\n if (this.$refs.position_13) {\n this.$refs.position_13.style.display = \"inline-block\"\n }\n }\n if (which == 23) {\n if (this.$refs.position_23) {\n this.$refs.position_23.style.display = \"inline-block\"\n }\n }\n }\n if ($position) {\n $position.classList.add(\"active\")\n $poker.style.backgroundImage = \"url('\" + pokersrc + \"')\"\n }\n }, 100)\n }\n },\n openResult(data) {\n // console.log(\"openResult\", data)\n if (this.game_id == 1 || this.game_id == 2) {\n if (data.round.opening == 1) {\n this.bankerIsWin = true\n } else if (data.round.opening == 2) {\n this.playerIsWin = true\n }\n this.bankernum = data.round.banker\n this.playernum = data.round.player\n } else if (this.game_id == 4 || this.game_id == 5) {\n this.win_player_1 = data.round.win_player_1\n this.win_player_2 = data.round.win_player_2\n this.win_player_3 = data.round.win_player_3\n }\n\n var that = this\n this.timeResult1 = setTimeout(() => {\n that.show = false\n that.bankerIsWin = false\n that.playerIsWin = false\n that.win_player_1 = null\n that.win_player_2 = null\n that.win_player_3 = null\n that.bankernum = \"\"\n that.playernum = \"\"\n that.role4 = \"\"\n that.role1 = \"\"\n that.role2 = \"\"\n that.role3 = \"\"\n if (that.game_id == 4 || that.game_id == 5) {\n var firstfaces = require(\"../assets/images/poker/faces.png\")\n if (that.$refs.pocker_0) {\n that.$refs.pocker_0.style.backgroundImage =\n \"url(\" + firstfaces + \")\"\n }\n }\n }, 7000)\n this.timeResult2 = setTimeout(() => {\n that.isPoker = false\n }, 7500)\n },\n resetPock() {\n this.bankerIsWin = false\n this.playerIsWin = false\n this.win_player_1 = null\n this.win_player_2 = null\n this.win_player_3 = null\n this.bankernum = \"\"\n this.playernum = \"\"\n this.role4 = \"\"\n this.role1 = \"\"\n this.role2 = \"\"\n this.role3 = \"\"\n if (this.game_id == 4 || this.game_id == 5) {\n var firstfaces = require(\"../assets/images/poker/faces.png\")\n if (this.$refs.pocker_0) {\n this.$refs.pocker_0.style.backgroundImage = \"url(\" + firstfaces + \")\"\n }\n }\n this.show = false\n this.isPoker = false\n }\n },\n computed: {\n ...mapState({\n $Type: (state) => state.config.$Type,\n $lang: (state) => state.config.$lang,\n online: (state) => state.config.online\n })\n },\n watch: {\n $route: {\n handler() {\n clearTimeout(this.timeResult1)\n clearTimeout(this.timeResult2)\n this.timeResult1 = null\n this.timeResult2 = null\n this.bankerIsWin = false\n this.playerIsWin = false\n },\n deep: true,\n immediate: true\n },\n online: {\n handler(online) {\n if (online == true) {\n if (this.thisData.bet_status == 2) {\n var that = this\n setTimeout(() => {\n that.show = true\n }, 100)\n // 已翻牌\n this.$nextTick(() => {\n this.showCard(this.thisData)\n })\n } else {\n this.resetPock()\n }\n }\n },\n deep: true,\n immediate: true\n },\n thisData: {\n handler(newData) {\n if (newData && newData.game_id) {\n const that = this\n // 第一次赋值判断\n if (this.isfrist == true || newData.sendMode == \"getState\") {\n this.isfrist = false\n this.game_id = newData.game_id\n if (newData.bet_status == 2) {\n that.isPoker = true\n setTimeout(() => {\n that.show = true\n }, 100)\n // 已翻牌\n this.$nextTick(() => {\n this.showCard(newData)\n })\n } else if (newData.bet_status == 0) {\n this.isPoker = false\n }\n if (newData.sendMode == \"startBetCountDown\") {\n if (this.show == true) {\n this.resetPock()\n }\n }\n }\n // 翻牌 开结果\n if (newData.sendMode != \"\" && newData.sendMode != undefined) {\n if (newData.sendMode == \"endBet\") {\n const that = this\n that.isPoker = true\n setTimeout(() => {\n that.show = true\n }, 100)\n } else if (newData.sendMode == \"sendScanResult\") {\n this.Flop(newData)\n } else if (newData.sendMode == \"openingBaccaratResult\") {\n this.openResult(newData)\n } else if (newData.sendMode == \"openingDtResult\") {\n this.openResult(newData)\n } else if (newData.sendMode == \"openingNnResult\") {\n this.openResult(newData)\n } else if (newData.sendMode == \"openingTcResult\") {\n this.openResult(newData)\n } else if (newData.sendMode == \"resetNumberTab\") {\n this.bankerIsWin = false\n this.playerIsWin = false\n this.win_player_1 = null\n this.win_player_2 = null\n this.win_player_3 = null\n this.bankernum = \"\"\n this.playernum = \"\"\n this.role4 = \"\"\n this.role1 = \"\"\n this.role2 = \"\"\n this.role3 = \"\"\n if (this.game_id == 4 || this.game_id == 5) {\n var firstfaces = require(\"../assets/images/poker/faces.png\")\n if (this.$refs.pocker_0) {\n this.$refs.pocker_0.style.backgroundImage =\n \"url(\" + firstfaces + \")\"\n }\n }\n this.show = false\n this.isPoker = false\n } else if (\n newData.sendMode == \"startBet\" ||\n newData.sendMode == \"startBetCountDown\"\n ) {\n if (this.show == true) {\n this.resetPock()\n }\n }\n }\n }\n },\n deep: true,\n immediate: true\n }\n },\n props: {\n thisData: Object\n }\n}\n</script>\n\n<style lang=\"scss\" scoped>\n.poker-box {\n position: absolute;\n left: 0;\n bottom: 0;\n width: 100%;\n height: 100%;\n display: flex;\n background-color: rgba(0, 0, 0, 0.5);\n z-index: 10;\n align-items: center;\n transform: rotateX(0deg);\n}\n\n.poker-box .list {\n width: 50%;\n height: 100%;\n -webkit-background-size: 100% 100%;\n background-size: 100% 100%;\n align-items: center;\n flex: 1;\n text-align: center;\n box-sizing: border-box;\n display: flex;\n align-items: center;\n justify-content: center;\n}\n.baccarat .banker {\n background-image: url(\"~@/assets/images/card_banker_bg.png\");\n margin-left: -0.6rem;\n}\n.baccarat .player {\n background-image: url(\"~@/assets/images/cards_player_bg.png\");\n margin-right: -0.6rem;\n}\n\n.longhu .banker {\n background-image: url(\"~@/assets/images/card_long_bg.png\");\n margin-right: -0.6rem;\n}\n.longhu .player {\n background-image: url(\"~@/assets/images/cards_hu_bg.png\");\n margin-left: -0.6rem;\n}\n\n.poker-box .font {\n // display: inline-block;\n // vertical-align: middle;\n font-size: 0.8rem;\n font-weight: 600;\n text-align: center;\n}\n.baccarat .banker .font {\n padding-right: 0.2rem;\n color: #fff9f9;\n}\n.baccarat .player .font {\n padding-left: 0.2rem;\n color: #fff9f9;\n}\n\n.longhu .banker .font {\n padding-left: 0.2rem;\n color: #fff9f9;\n}\n.longhu .player .font {\n padding-right: 0.2rem;\n color: #fff9f9;\n}\n\n.poker-box .item {\n width: 1.45rem;\n height: 2rem;\n padding: 0 0.1rem;\n transform: rotateX(0deg);\n}\n\n.poker-box .item .card {\n display: block;\n width: 100%;\n height: 100%;\n background: url(\"~@/assets/images/poker/faces.png\") no-repeat;\n -webkit-background-size: 100% 100%;\n background-size: 100% 100%;\n position: relative;\n z-index: 1;\n}\n\n.baccarat .player .item:first-child {\n transform: rotate(90deg);\n margin-right: 0.15rem;\n display: none;\n}\n\n.baccarat .banker .item:last-child {\n transform: rotate(90deg);\n margin-left: 0.15rem;\n display: none;\n}\n\n.poker-box .list .item.active span {\n -webkit-backface-visibility: visible;\n backface-visibility: visible;\n -webkit-animation-name: flipIn_Y;\n animation-name: flipIn_Y;\n -webkit-animation-iteration-count: initial;\n animation-iteration-count: initial;\n -webkit-animation-duration: 1s;\n animation-duration: 1s;\n -webkit-animation-fill-mode: both;\n animation-fill-mode: both;\n}\n\n.poker-box .list.win span:after {\n content: \"\";\n position: absolute;\n width: 100%;\n height: 100%;\n left: 0;\n top: 0;\n background-color: rgba(255, 235, 59, 0.1);\n animation-timing-function: ease-in-out;\n animation-name: breathe;\n animation-duration: 500ms;\n animation-iteration-count: infinite;\n animation-direction: alternate;\n z-index: -1;\n}\n.poker-box.nn {\n height: 3.1rem;\n}\n.poker-box.nn .list:first-child {\n border: none;\n}\n.poker-box.nn .list {\n border-left: 1px solid #565555;\n position: relative;\n}\n.poker-box.nn .list .title {\n font-size: 0.48rem;\n font-weight: bold;\n display: block;\n text-shadow: 0px 0px 0px #2d2d2d;\n padding-top: 0.1rem;\n}\n\n.nn_position {\n font-size: 0.28rem;\n font-weight: bold;\n height: 0.55rem;\n}\n.nn_position strong {\n padding-right: 0.4rem;\n color: #fff;\n transform: rotateX(1deg);\n}\n\n.nn_position .item {\n width: 0.55 * 1.7rem;\n height: 0.75 * 1.7rem;\n transform: rotate(90deg);\n}\n.nn_position .item .card {\n background: url(\"~@/assets/images/poker/faces.png\") no-repeat;\n display: block;\n width: 100%;\n height: 100%;\n -webkit-background-size: 100% 100%;\n background-size: 100% 100%;\n}\n\n.nn_position .item.active span {\n -webkit-backface-visibility: visible;\n backface-visibility: visible;\n -webkit-animation-name: flipIn_Y;\n animation-name: flipIn_Y;\n -webkit-animation-iteration-count: initial;\n animation-iteration-count: initial;\n -webkit-animation-duration: 1s;\n animation-duration: 1s;\n -webkit-animation-fill-mode: both;\n animation-fill-mode: both;\n}\n.blue {\n color: #00a8ff;\n}\n.red {\n color: #ff494b;\n}\n</style>\n<style type=\"text/css\">\n.play .nn_position {\n z-index: 1000;\n font-size: 0.45rem;\n padding: 0 0.4rem;\n height: 100%;\n display: flex;\n align-items: center;\n justify-content: center;\n position: absolute;\n top: -8.5rem;\n left: 0.5rem;\n transform: rotateX(0deg);\n}\n\n.play .poker-box.nn {\n width: 100%;\n height: 100%;\n white-space: nowrap;\n}\n\n.play .poker-box.nn.sanka {\n min-width: 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