GamePortrait/node_modules/vant/lib/utils/validate.js

42 lines
1.8 KiB
JavaScript

var __defProp = Object.defineProperty;
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
var __getOwnPropNames = Object.getOwnPropertyNames;
var __hasOwnProp = Object.prototype.hasOwnProperty;
var __export = (target, all) => {
for (var name in all)
__defProp(target, name, { get: all[name], enumerable: true });
};
var __copyProps = (to, from, except, desc) => {
if (from && typeof from === "object" || typeof from === "function") {
for (let key of __getOwnPropNames(from))
if (!__hasOwnProp.call(to, key) && key !== except)
__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
}
return to;
};
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
var stdin_exports = {};
__export(stdin_exports, {
isDate: () => isDate,
isDef: () => isDef,
isFunction: () => isFunction,
isIOS: () => isIOS,
isMobile: () => isMobile,
isNumeric: () => isNumeric,
isObject: () => isObject,
isPromise: () => isPromise
});
module.exports = __toCommonJS(stdin_exports);
var import_basic = require("./basic");
const isDef = (val) => val !== void 0 && val !== null;
const isFunction = (val) => typeof val === "function";
const isObject = (val) => val !== null && typeof val === "object";
const isPromise = (val) => isObject(val) && isFunction(val.then) && isFunction(val.catch);
const isDate = (val) => Object.prototype.toString.call(val) === "[object Date]" && !Number.isNaN(val.getTime());
function isMobile(value) {
value = value.replace(/[^-|\d]/g, "");
return /^((\+86)|(86))?(1)\d{10}$/.test(value) || /^0[0-9-]{10,13}$/.test(value);
}
const isNumeric = (val) => typeof val === "number" || /^\d+(\.\d+)?$/.test(val);
const isIOS = () => import_basic.inBrowser ? /ios|iphone|ipad|ipod/.test(navigator.userAgent.toLowerCase()) : false;